###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_RenderFillRectsF Fill some number of rectangles on the current rendering target with the drawing color at subpixel precision. ## Header File Defined in [SDL_render.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_render.h) ## Syntax ```c int SDL_RenderFillRectsF(SDL_Renderer * renderer, const SDL_FRect * rects, int count); ``` ## Function Parameters | | | | ---------------- | --------------------------------------------------- | | **renderer** | The renderer which should fill multiple rectangles. | | **rects** | A pointer to an array of destination rectangles. | | **count** | The number of rectangles. | ## Return Value Return 0 on success, or -1 on error ## Version This function is available since SDL 2.0.10. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)