###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_RenderGetViewport Get the drawing area for the current target. ## Header File Defined in [SDL_render.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_render.h) ## Syntax ```c void SDL_RenderGetViewport(SDL_Renderer * renderer, SDL_Rect * rect); ``` ## Function Parameters | | | | | ------------------------------ | ------------ | -------------------------------------------------------------------------- | | [SDL_Renderer](SDL_Renderer) * | **renderer** | the rendering context. | | [SDL_Rect](SDL_Rect) * | **rect** | an [SDL_Rect](SDL_Rect) structure filled in with the current drawing area. | ## Version This function is available since SDL 2.0.0. ## See Also - [SDL_RenderSetViewport](SDL_RenderSetViewport) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryRender](CategoryRender)