###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_SetAssertionHandler Set an application-defined assertion handler. ## Header File Defined in [SDL_assert.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_assert.h) ## Syntax ```c void SDL_SetAssertionHandler( SDL_AssertionHandler handler, void *userdata); ``` ## Function Parameters | | | | ---------------- | ------------------------------------------------------------------------------------------------------------------------- | | **handler** | the [SDL_AssertionHandler](SDL_AssertionHandler) function to call when an assertion fails or NULL for the default handler | | **userdata** | a pointer that is passed to `handler` | ## Remarks This function allows an application to show its own assertion UI and/or force the response to an assertion failure. If the application doesn't provide this, SDL will try to do the right thing, popping up a system-specific GUI dialog, and probably minimizing any fullscreen windows. This callback may fire from any thread, but it runs wrapped in a mutex, so it will only fire from one thread at a time. This callback is NOT reset to SDL's internal handler upon [SDL_Quit](SDL_Quit)()! ## Version This function is available since SDL 2.0.0. ## See Also * [SDL_GetAssertionHandler](SDL_GetAssertionHandler) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)