###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_SetPixelFormatPalette Set the palette for a pixel format structure. ## Header File Defined in [SDL_pixels.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_pixels.h) ## Syntax ```c int SDL_SetPixelFormatPalette(SDL_PixelFormat * format, SDL_Palette *palette); ``` ## Function Parameters | | | | | ------------------------------------ | ----------- | --------------------------------------------------------------------------- | | [SDL_PixelFormat](SDL_PixelFormat) * | **format** | the [SDL_PixelFormat](SDL_PixelFormat) structure that will use the palette. | | [SDL_Palette](SDL_Palette) * | **palette** | the [SDL_Palette](SDL_Palette) structure that will be used. | ## Return Value (int) Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 2.0.0. ## See Also - [SDL_AllocPalette](SDL_AllocPalette) - [SDL_FreePalette](SDL_FreePalette) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryPixels](CategoryPixels)