###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_SetWindowDisplayMode Set the display mode to use when a window is visible at fullscreen. ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_video.h) ## Syntax ```c int SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode); ``` ## Function Parameters | | | | | ------------------------------------------ | ---------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------- | | [SDL_Window](SDL_Window) * | **window** | the window to affect. | | const [SDL_DisplayMode](SDL_DisplayMode) * | **mode** | the [SDL_DisplayMode](SDL_DisplayMode) structure representing the mode to use, or NULL to use the window's dimensions and the desktop's format and refresh rate. | ## Return Value (int) Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks This only affects the display mode used when the window is fullscreen. To change the window size when the window is not fullscreen, use [SDL_SetWindowSize](SDL_SetWindowSize)(). ## Version This function is available since SDL 2.0.0. ## See Also - [SDL_GetWindowDisplayMode](SDL_GetWindowDisplayMode) - [SDL_SetWindowFullscreen](SDL_SetWindowFullscreen) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)