###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_SetWindowInputFocus Explicitly set input focus to the window. ## Syntax ```c int SDL_SetWindowInputFocus(SDL_Window * window); ``` ## Function Parameters | | | | -------------- | ------------------------------------------ | | **window** | the window that should get the input focus | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks You almost certainly want [SDL_RaiseWindow](SDL_RaiseWindow)() instead of this function. Use this with caution, as you might give focus to a window that is completely obscured by other windows. ## Version This function is available since SDL 2.0.5. ## Related Functions * [SDL_RaiseWindow](SDL_RaiseWindow) ---- [CategoryAPI](CategoryAPI)