====== (This is the legacy documentation for stable SDL2, the current stable version; [https://wiki.libsdl.org/SDL3/ SDL3] is the current development version.) ====== = SDL_SetWindowPosition = Set the position of a window. == Syntax == void SDL_SetWindowPosition(SDL_Window * window, int x, int y); == Function Parameters == {| |'''window''' |the window to reposition |- |'''x''' |the x coordinate of the window in screen coordinates, or [[SDL_WINDOWPOS_CENTERED]] or [[SDL_WINDOWPOS_UNDEFINED]] |- |'''y''' |the y coordinate of the window in screen coordinates, or [[SDL_WINDOWPOS_CENTERED]] or [[SDL_WINDOWPOS_UNDEFINED]] |} == Remarks == The window coordinate origin is the upper left of the display. == Version == This function is available since SDL 2.0.0. == Related Functions == :[[SDL_GetWindowPosition]] ---- [[CategoryAPI]]