====== (This is the legacy documentation for stable SDL2, the current stable version; [https://wiki.libsdl.org/SDL3/ SDL3] is the current development version.) ====== == Draft == '''THIS PAGE IS A WORK IN PROGRESS''' ... Please make edits to this page to improve it! = SDL_Texture = An efficient driver-specific representation of pixel data == Header File == Defined in [SDL_render.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_render.h) == Syntax == struct SDL_Texture; ---- [[CategoryAPI]], [[CategoryAPIStruct]], CategoryStruct, CategoryRender, [[CategoryDraft]]