= SDL_TriggerBreakpoint = Use this function to trigger a breakpoint during debugging. == Syntax == void SDL_TriggerBreakpoint(void) == Remarks == If the program is running under a debugger this function will trigger a breakpoint. It is typically used temporarily during debugging or with other error handling. Note that if a debugger isn't running, on some platforms this can terminate your application. This isn't actually a function, but rather a macro. The intention is that the debugger will stop on exactly this line of code instead of somewhere inside the SDL library. As such, [[CategoryAssertions|the assertion facility]] uses this so that the debugger stops on the exact line of code where an [[SDL_assert]] failed. ---- [[CategoryAPI]], [[CategoryAPIMacro]], [[CategoryAssert]]