###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_WindowEventID Event subtype for window events ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_video.h) ## Syntax ```c typedef enum SDL_WindowEventID { SDL_WINDOWEVENT_NONE, /**< Never used */ SDL_WINDOWEVENT_SHOWN, /**< Window has been shown */ SDL_WINDOWEVENT_HIDDEN, /**< Window has been hidden */ SDL_WINDOWEVENT_EXPOSED, /**< Window has been exposed and should be redrawn */ SDL_WINDOWEVENT_MOVED, /**< Window has been moved to data1, data2 */ SDL_WINDOWEVENT_RESIZED, /**< Window has been resized to data1xdata2 */ SDL_WINDOWEVENT_SIZE_CHANGED, /**< The window size has changed, either as a result of an API call or through the system or user changing the window size. */ SDL_WINDOWEVENT_MINIMIZED, /**< Window has been minimized */ SDL_WINDOWEVENT_MAXIMIZED, /**< Window has been maximized */ SDL_WINDOWEVENT_RESTORED, /**< Window has been restored to normal size and position */ SDL_WINDOWEVENT_ENTER, /**< Window has gained mouse focus */ SDL_WINDOWEVENT_LEAVE, /**< Window has lost mouse focus */ SDL_WINDOWEVENT_FOCUS_GAINED, /**< Window has gained keyboard focus */ SDL_WINDOWEVENT_FOCUS_LOST, /**< Window has lost keyboard focus */ SDL_WINDOWEVENT_CLOSE, /**< The window manager requests that the window be closed */ SDL_WINDOWEVENT_TAKE_FOCUS, /**< Window is being offered a focus (should SetWindowInputFocus() on itself or a subwindow, or ignore) */ SDL_WINDOWEVENT_HIT_TEST, /**< Window had a hit test that wasn't SDL_HITTEST_NORMAL. */ SDL_WINDOWEVENT_ICCPROF_CHANGED,/**< The ICC profile of the window's display has changed. */ SDL_WINDOWEVENT_DISPLAY_CHANGED /**< Window has been moved to display data1. */ } SDL_WindowEventID; ``` ---- [CategoryAPI](CategoryAPI), [CategoryAPIEnum](CategoryAPIEnum), [CategoryVideo](CategoryVideo)