###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_YUV_CONVERSION_MODE The formula used for converting between YUV and RGB ## Header File Defined in [SDL_surface.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_surface.h) ## Syntax ```c typedef enum SDL_YUV_CONVERSION_MODE { SDL_YUV_CONVERSION_JPEG, /**< Full range JPEG */ SDL_YUV_CONVERSION_BT601, /**< BT.601 (the default) */ SDL_YUV_CONVERSION_BT709, /**< BT.709 */ SDL_YUV_CONVERSION_AUTOMATIC /**< BT.601 for SD content, BT.709 for HD content */ } SDL_YUV_CONVERSION_MODE; ``` ---- [CategoryAPI](CategoryAPI), [CategoryAPIEnum](CategoryAPIEnum), [CategorySurface](CategorySurface)