###### (This function is part of SDL_image, a separate library from SDL.) # IMG_SaveJPG Save an SDL_Surface into a JPEG image file. ## Header File Defined in [](https://github.com/libsdl-org/SDL_image/blob/SDL2/include/SDL_image.h) ## Syntax ```c int IMG_SaveJPG(SDL_Surface *surface, const char *file, int quality); ``` ## Function Parameters | | | | | ------------- | ----------- | ------------------------------------------------------------------------------------ | | SDL_Surface * | **surface** | the SDL surface to save. | | const char * | **file** | path on the filesystem to write new file to. | | int | **quality** | [0; 33] is Lowest quality, [34; 66] is Middle quality, [67; 100] is Highest quality. | ## Return Value (int) Returns 0 if successful, -1 on error. ## Remarks If the file already exists, it will be overwritten. ## Version This function is available since SDL_image 2.0.2. ## See Also - [IMG_SaveJPG_RW](IMG_SaveJPG_RW) - [IMG_SavePNG](IMG_SavePNG) - [IMG_SavePNG_RW](IMG_SavePNG_RW) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)