###### (This function is part of SDL_mixer, a separate library from SDL.) # Mix_FreeMusic Free a music object. ## Header File Defined in [](https://github.com/libsdl-org/SDL_mixer/blob/SDL2/include/SDL_mixer.h) ## Syntax ```c void Mix_FreeMusic(Mix_Music *music); ``` ## Function Parameters | | | | | ------------------------ | --------- | ------------------------- | | [Mix_Music](Mix_Music) * | **music** | the music object to free. | ## Remarks If this music is currently playing, it will be stopped. If this music is in the process of fading out (via [Mix_FadeOutMusic](Mix_FadeOutMusic)()), this function will *block* until the fade completes. If you need to avoid this, be sure to call [Mix_HaltMusic](Mix_HaltMusic)() before freeing the music. ## Version This function is available since SDL_mixer 2.0.0. ## See Also - [Mix_LoadMUS](Mix_LoadMUS) - [Mix_LoadMUS_RW](Mix_LoadMUS_RW) - [Mix_LoadMUSType_RW](Mix_LoadMUSType_RW) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)