###### (This function is part of SDL_mixer, a separate library from SDL.) # Mix_HasChunkDecoder Check if a chunk decoder is available by name. ## Header File Defined in [](https://github.com/libsdl-org/SDL_mixer/blob/SDL2/include/SDL_mixer.h) ## Syntax ```c SDL_bool Mix_HasChunkDecoder(const char *name); ``` ## Function Parameters | | | | | ------------ | -------- | -------------------------- | | const char * | **name** | the decoder name to query. | ## Return Value (SDL_bool) Returns SDL_TRUE if a decoder by that name is available, SDL_FALSE otherwise. ## Remarks This result can change between builds AND runs of the program, if external libraries that add functionality become available. You must successfully call [Mix_OpenAudio](Mix_OpenAudio)() or [Mix_OpenAudioDevice](Mix_OpenAudioDevice)() before calling this function, as decoders are activated at device open time. Decoder names are arbitrary but also obvious, so you have to know what you're looking for ahead of time, but usually it's the file extension in capital letters (some example names are "AIFF", "VOC", "WAV"). ## Version This function is available since SDL_mixer 2.0.2. ## See Also - [Mix_GetNumChunkDecoders](Mix_GetNumChunkDecoders) - [Mix_GetChunkDecoder](Mix_GetChunkDecoder) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)