'''THIS PAGE IS A WORK IN PROGRESS''' ... Please make edits to this page to improve it!
#!wiki warning '''''The SDL_input.h header is incomplete and has been temporarily removed from the wiki. Please disregard this and related pages until this notice has been removed.'''''
'''Include File(s):''' [http://hg.libsdl.org/SDL/file/default/include/SDL_input.h SDL_input.h]
Alternate Include File: [http://hg.libsdl.org/SDL/file/default/include/SDL_mouse.h SDL_mouse.h]
This category contains functions for lowlevel SDL input device handling.
This covers individual devices, not the system cursor. If you just want to know when the user moves the pointer somewhere in your window, this is NOT the API you want. This one handles things like multi-touch, drawing tablets, and multiple, separate mice.
The other API is in [http://hg.libsdl.org/SDL/file/default/include/SDL_mouse.h SDL_mouse.h]. See [[CategoryMouse|Mouse Support]] for more.
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