- [SDL_ComposeCustomBlendMode](SDL_ComposeCustomBlendMode) - [SDL_CreateRenderer](SDL_CreateRenderer) - [SDL_CreateSoftwareRenderer](SDL_CreateSoftwareRenderer) - [SDL_CreateTexture](SDL_CreateTexture) - [SDL_CreateTextureFromSurface](SDL_CreateTextureFromSurface) - [SDL_CreateWindowAndRenderer](SDL_CreateWindowAndRenderer) - [SDL_DestroyRenderer](SDL_DestroyRenderer) - [SDL_DestroyTexture](SDL_DestroyTexture) - [SDL_GetNumRenderDrivers](SDL_GetNumRenderDrivers) - [SDL_GetRenderDrawBlendMode](SDL_GetRenderDrawBlendMode) - [SDL_GetRenderDrawColor](SDL_GetRenderDrawColor) - [SDL_GetRenderer](SDL_GetRenderer) - [SDL_GetRendererInfo](SDL_GetRendererInfo) - [SDL_GetRenderTarget](SDL_GetRenderTarget) - [SDL_GetTextureAlphaMod](SDL_GetTextureAlphaMod) - [SDL_GetTextureBlendMode](SDL_GetTextureBlendMode) - [SDL_GetTextureColorMod](SDL_GetTextureColorMod) - [SDL_GL_UnbindTexture](SDL_GL_UnbindTexture) - [SDL_LockTexture](SDL_LockTexture) - [SDL_QueryTexture](SDL_QueryTexture) - [SDL_RenderClear](SDL_RenderClear) - [SDL_RenderFillRect](SDL_RenderFillRect) - [SDL_RenderFillRects](SDL_RenderFillRects) - [SDL_RenderGeometry](SDL_RenderGeometry) - [SDL_RenderGeometryRaw](SDL_RenderGeometryRaw) - [SDL_RenderPresent](SDL_RenderPresent) - [SDL_RenderReadPixels](SDL_RenderReadPixels) - [SDL_SetRenderDrawBlendMode](SDL_SetRenderDrawBlendMode) - [SDL_SetRenderDrawColor](SDL_SetRenderDrawColor) - [SDL_SetRenderTarget](SDL_SetRenderTarget) - [SDL_SetTextureAlphaMod](SDL_SetTextureAlphaMod) - [SDL_SetTextureBlendMode](SDL_SetTextureBlendMode) - [SDL_SetTextureColorMod](SDL_SetTextureColorMod) - [SDL_UnlockTexture](SDL_UnlockTexture) - [SDL_UpdateTexture](SDL_UpdateTexture) - [SDL_UpdateYUVTexture](SDL_UpdateYUVTexture)