###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_AUDIO_MASK_FLOAT Mask of bits in an [SDL_AudioFormat](SDL_AudioFormat) that contain the floating point flag. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h) ## Syntax ```c #define SDL_AUDIO_MASK_FLOAT (1u<<8) ``` ## Remarks Generally one should use [SDL_AUDIO_ISFLOAT](SDL_AUDIO_ISFLOAT) instead of this macro directly. ## Version This macro is available since SDL 3.1.3. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryAudio](CategoryAudio)