###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_AudioDeviceEvent Audio device event structure (event.adevice.*) ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_events.h) ## Syntax ```c typedef struct SDL_AudioDeviceEvent { SDL_EventType type; /**< SDL_EVENT_AUDIO_DEVICE_ADDED, or SDL_EVENT_AUDIO_DEVICE_REMOVED, or SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_AudioDeviceID which; /**< SDL_AudioDeviceID for the device being added or removed or changing */ bool recording; /**< false if a playback device, true if a recording device. */ Uint8 padding1; Uint8 padding2; Uint8 padding3; } SDL_AudioDeviceEvent; ``` ## Version This struct is available since SDL 3.1.3. ---- [CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct), [CategoryEvents](CategoryEvents)