###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_BlitSurfaceScaled Perform a scaled blit to a destination surface, which may be of a different format. ## Header File Defined in [SDL_surface.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_surface.h), but apps should use `#include ` ## Syntax ```c int SDL_BlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect, SDL_ScaleMode scaleMode); ``` ## Function Parameters | | | | ----------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------- | | **src** | the [SDL_Surface](SDL_Surface) structure to be copied from | | **srcrect** | the [SDL_Rect](SDL_Rect) structure representing the rectangle to be copied | | **dst** | the [SDL_Surface](SDL_Surface) structure that is the blit target | | **dstrect** | the [SDL_Rect](SDL_Rect) structure representing the target rectangle in the destination surface, filled with the actual rectangle used after clipping | | **scaleMode** | scale algorithm to be used | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_BlitSurface](SDL_BlitSurface) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)