###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_BlitSurfaceUnchecked Perform low-level surface blitting only. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_surface.h) ## Syntax ```c int SDL_BlitSurfaceUnchecked(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect); ``` ## Function Parameters | | | | --------------- | -------------------------------------------------------------------------------------------------------------- | | **src** | the [SDL_Surface](SDL_Surface) structure to be copied from | | **srcrect** | the [SDL_Rect](SDL_Rect) structure representing the rectangle to be copied, or NULL to copy the entire surface | | **dst** | the [SDL_Surface](SDL_Surface) structure that is the blit target | | **dstrect** | the [SDL_Rect](SDL_Rect) structure representing the target rectangle in the destination surface | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks This is a semi-private blit function and it performs low-level surface blitting, assuming the input rectangles have already been clipped. ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_BlitSurface](SDL_BlitSurface) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)