# SDL_Camera The opaque structure used to identify an opened SDL camera. ## Header File Defined in [<SDL3/SDL_camera.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_camera.h) ## Syntax ```c typedef struct SDL_Camera SDL_Camera; ``` ## Version This struct is available since SDL 3.2.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIDatatype](CategoryAPIDatatype), [CategoryCamera](CategoryCamera)