###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_CloseCamera Use this function to shut down camera processing and close the camera device. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_camera.h) ## Syntax ```c void SDL_CloseCamera(SDL_Camera *camera); ``` ## Function Parameters | | | | | -------------------------- | ---------- | --------------------- | | [SDL_Camera](SDL_Camera) * | **camera** | opened camera device. | ## Thread Safety It is safe to call this function from any thread, but no thread may reference `device` once this function is called. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_OpenCameraWithSpec](SDL_OpenCameraWithSpec) - [SDL_OpenCamera](SDL_OpenCamera) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryCamera](CategoryCamera)