###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_CreateCondition Create a condition variable. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_mutex.h) ## Syntax ```c SDL_Condition * SDL_CreateCondition(void); ``` ## Return Value ([SDL_Condition](SDL_Condition) *) Returns a new condition variable or NULL on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.1.3. ## Code Examples Typical use of condition variables: ```c // BEWARE: This code example was migrated from the SDL2 Wiki, by only updating the names. bool condition = false; SDL_Mutex *lock; SDL_Condition *cond; lock = SDL_CreateMutex(); cond = SDL_CreateCondition(); Thread_A: SDL_LockMutex(lock); while (!condition) { SDL_WaitCondition(cond, lock); } SDL_UnlockMutex(lock); Thread_B: SDL_LockMutex(lock); /* ... */ condition = true; /* ... */ SDL_SignalCondition(cond); SDL_UnlockMutex(lock); SDL_DestroyCondition(cond); SDL_DestroyMutex(lock); ``` ## See Also - [SDL_BroadcastCondition](SDL_BroadcastCondition) - [SDL_SignalCondition](SDL_SignalCondition) - [SDL_WaitCondition](SDL_WaitCondition) - [SDL_WaitConditionTimeout](SDL_WaitConditionTimeout) - [SDL_DestroyCondition](SDL_DestroyCondition) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryMutex](CategoryMutex)