# SDL_CreateEnvironment Create a set of environment variables. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_stdinc.h) ## Syntax ```c SDL_Environment * SDL_CreateEnvironment(bool populated); ``` ## Function Parameters | | | | | ---- | ------------- | ------------------------------------------------------------------------------------------- | | bool | **populated** | true to initialize it from the C runtime environment, false to create an empty environment. | ## Return Value ([SDL_Environment](SDL_Environment) *) Returns a pointer to the new environment or NULL on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks Note that on Windows, the variable names pulled in from the system, if `populated` is true, have their ASCII values uppercased, to match what most platforms expect even though the Windows system environment table is case-insensitive. Once those uppercased variable names are in an [SDL_Environment](SDL_Environment), SDL treats them as case-sensitive. ## Thread Safety If `populated` is false, it is safe to call this function from any thread, otherwise it is safe if no other threads are calling setenv() or unsetenv() ## Version This function is available since SDL 3.2.0. ## See Also - [SDL_GetEnvironmentVariable](SDL_GetEnvironmentVariable) - [SDL_GetEnvironmentVariables](SDL_GetEnvironmentVariables) - [SDL_SetEnvironmentVariable](SDL_SetEnvironmentVariable) - [SDL_UnsetEnvironmentVariable](SDL_UnsetEnvironmentVariable) - [SDL_DestroyEnvironment](SDL_DestroyEnvironment) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryStdinc](CategoryStdinc)