###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_CreateHapticEffect Create a new haptic effect on a specified device. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_haptic.h) ## Syntax ```c int SDL_CreateHapticEffect(SDL_Haptic *haptic, const SDL_HapticEffect *effect); ``` ## Function Parameters | | | | | -------------------------------------------- | ---------- | ---------------------------------------------------------------------------------------------------- | | [SDL_Haptic](SDL_Haptic) * | **haptic** | an [SDL_Haptic](SDL_Haptic) device to create the effect on. | | const [SDL_HapticEffect](SDL_HapticEffect) * | **effect** | an [SDL_HapticEffect](SDL_HapticEffect) structure containing the properties of the effect to create. | ## Return Value (int) Returns the ID of the effect on success or -1 on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_DestroyHapticEffect](SDL_DestroyHapticEffect) - [SDL_RunHapticEffect](SDL_RunHapticEffect) - [SDL_UpdateHapticEffect](SDL_UpdateHapticEffect) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryHaptic](CategoryHaptic)