###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_DestroyAudioStream Free an audio stream ## Syntax ```c void SDL_DestroyAudioStream(SDL_AudioStream *stream); ``` ## Function Parameters | | | | -------------- | ------------------------ | | **stream** | The audio stream to free | ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since SDL 3.0.0. ## Related Functions * [SDL_CreateAudioStream](SDL_CreateAudioStream) * [SDL_PutAudioStreamData](SDL_PutAudioStreamData) * [SDL_GetAudioStreamData](SDL_GetAudioStreamData) * [SDL_GetAudioStreamAvailable](SDL_GetAudioStreamAvailable) * [SDL_FlushAudioStream](SDL_FlushAudioStream) * [SDL_ClearAudioStream](SDL_ClearAudioStream) ---- [CategoryAPI](CategoryAPI)