###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_DestroyRenderer Destroy the rendering context for a window and free associated textures. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h) ## Syntax ```c void SDL_DestroyRenderer(SDL_Renderer *renderer); ``` ## Function Parameters | | | | ---------------- | --------------------- | | **renderer** | the rendering context | ## Remarks If `renderer` is NULL, this function will return immediately after setting the SDL error message to "Invalid renderer". See [SDL_GetError](SDL_GetError)(). ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_CreateRenderer](SDL_CreateRenderer) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryRender](CategoryRender)