###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_DestroyTexture Destroy the specified texture. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h) ## Syntax ```c void SDL_DestroyTexture(SDL_Texture *texture); ``` ## Function Parameters | | | | --------------- | ---------------------- | | **texture** | the texture to destroy | ## Remarks Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture". ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_CreateTexture](SDL_CreateTexture) * [SDL_CreateTextureFromSurface](SDL_CreateTextureFromSurface) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryRender](CategoryRender)