###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_DetachVirtualJoystick Detach a virtual joystick. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h) ## Syntax ```c bool SDL_DetachVirtualJoystick(SDL_JoystickID instance_id); ``` ## Function Parameters | | | | | -------------------------------- | --------------- | ------------------------------------------------------------------------------------------------------------ | | [SDL_JoystickID](SDL_JoystickID) | **instance_id** | the joystick instance ID, previously returned from [SDL_AttachVirtualJoystick](SDL_AttachVirtualJoystick)(). | ## Return Value (bool) Returns true on success or false on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.0.0. ## See Also - [SDL_AttachVirtualJoystick](SDL_AttachVirtualJoystick) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryJoystick](CategoryJoystick)