###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_Finger Data about a single finger in a multitouch event. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_touch.h) ## Syntax ```c typedef struct SDL_Finger { SDL_FingerID id; /**< the finger ID */ float x; /**< the x-axis location of the touch event, normalized (0...1) */ float y; /**< the y-axis location of the touch event, normalized (0...1) */ float pressure; /**< the quantity of pressure applied, normalized (0...1) */ } SDL_Finger; ``` ## Remarks Each touch event is a collection of fingers that are simultaneously in contact with the touch device (so a "touch" can be a "multitouch," in reality), and this struct reports details of the specific fingers. ## Version This struct is available since SDL 3.1.3. ## See Also - [SDL_GetTouchFingers](SDL_GetTouchFingers) ---- [CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct), [CategoryTouch](CategoryTouch)