###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_GLContextFlag Possible flags to be set for the [SDL_GL_CONTEXT_FLAGS](SDL_GL_CONTEXT_FLAGS) attribute. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h) ## Syntax ```c typedef Uint32 SDL_GLContextFlag; #define SDL_GL_CONTEXT_DEBUG_FLAG 0x0001 #define SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG 0x0002 #define SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG 0x0004 #define SDL_GL_CONTEXT_RESET_ISOLATION_FLAG 0x0008 ``` ## Version This datatype is available since SDL 3.1.3. ---- [CategoryAPI](CategoryAPI), [CategoryAPIDatatype](CategoryAPIDatatype), [CategoryVideo](CategoryVideo)