###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GL_GetSwapInterval Get the swap interval for the current OpenGL context. ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h), but apps should use `#include ` ## Syntax ```c int SDL_GL_GetSwapInterval(int *interval); ``` ## Function Parameters | | | | ---------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | **interval** | Output interval value. 0 if there is no vertical retrace synchronization, 1 if the buffer swap is synchronized with the vertical retrace, and -1 if late swaps happen immediately instead of waiting for the next retrace | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks If the system can't determine the swap interval, or there isn't a valid current context, this function will set *interval to 0 as a safe default. ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_GL_SetSwapInterval](SDL_GL_SetSwapInterval) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)