###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GL_UnloadLibrary Unload the OpenGL library previously loaded by [SDL_GL_LoadLibrary](SDL_GL_LoadLibrary)(). ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h), but apps should use `#include ` ## Syntax ```c void SDL_GL_UnloadLibrary(void); ``` ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_GL_LoadLibrary](SDL_GL_LoadLibrary) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)