###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_GPUPresentMode Specifies the timing that will be used to present swapchain textures to the OS. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gpu.h) ## Syntax ```c typedef enum SDL_GPUPresentMode { SDL_GPU_PRESENTMODE_VSYNC, SDL_GPU_PRESENTMODE_IMMEDIATE, SDL_GPU_PRESENTMODE_MAILBOX } SDL_GPUPresentMode; ``` ## Remarks Note that this value affects the behavior of [SDL_AcquireGPUSwapchainTexture](SDL_AcquireGPUSwapchainTexture). VSYNC mode will always be supported. IMMEDIATE and MAILBOX modes may not be supported on certain systems. It is recommended to query [SDL_WindowSupportsGPUPresentMode](SDL_WindowSupportsGPUPresentMode) after claiming the window if you wish to change the present mode to IMMEDIATE or MAILBOX. - VSYNC: Waits for vblank before presenting. No tearing is possible. If there is a pending image to present, the new image is enqueued for presentation. Disallows tearing at the cost of visual latency. When using this present mode, AcquireGPUSwapchainTexture will block if too many frames are in flight. - IMMEDIATE: Immediately presents. Lowest latency option, but tearing may occur. When using this mode, AcquireGPUSwapchainTexture will fill the swapchain texture pointer with NULL if too many frames are in flight. - MAILBOX: Waits for vblank before presenting. No tearing is possible. If there is a pending image to present, the pending image is replaced by the new image. Similar to VSYNC, but with reduced visual latency. When using this mode, AcquireGPUSwapchainTexture will fill the swapchain texture pointer with NULL if too many frames are in flight. ## Version This enum is available since SDL 3.1.3 ## See Also - [SDL_SetGPUSwapchainParameters](SDL_SetGPUSwapchainParameters) - [SDL_WindowSupportsGPUPresentMode](SDL_WindowSupportsGPUPresentMode) - [SDL_AcquireGPUSwapchainTexture](SDL_AcquireGPUSwapchainTexture) ---- [CategoryAPI](CategoryAPI), [CategoryAPIEnum](CategoryAPIEnum), [CategoryGPU](CategoryGPU)