###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GPU_TEXTUREFORMAT_R16G16_UINT Please refer to [SDL_GPUTextureFormat](SDL_GPUTextureFormat) for details. ---- [CategoryAPI](CategoryAPI), [CategoryAPIEnumerators](CategoryAPIEnumerators)