###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_GPU_TEXTUREUSAGE_DEPTH_STENCIL_TARGET Please refer to [SDL_GPUTextureUsageFlags](SDL_GPUTextureUsageFlags) for details. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro)