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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GameControllerGetProduct

Get the USB product ID of an opened controller, if available.

Syntax

Uint16 SDL_GameControllerGetProduct(SDL_GameController *gamecontroller);

Function Parameters

gamecontroller

the game controller object to query.

Return Value

Return the USB product ID, or zero if unavailable.

Remarks

If the product ID isn't available this function returns 0.

Version

This function is available since SDL 3.0.0.


CategoryAPI


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