# SDL_GamepadCapSenseType The list of capsense types on a gamepad ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gamepad.h) ## Syntax ```c typedef enum SDL_GamepadCapSenseType { SDL_GAMEPAD_CAPSENSE_INVALID = -1, SDL_GAMEPAD_CAPSENSE_LEFT_STICK, /**< Activated by touching the top of the left thumbstick */ SDL_GAMEPAD_CAPSENSE_RIGHT_STICK, /**< Activated by touching the top of the right thumbstick */ SDL_GAMEPAD_CAPSENSE_LEFT_GRIP, /**< Activated by gripping the left handle of the controller */ SDL_GAMEPAD_CAPSENSE_RIGHT_GRIP, /**< Activated by gripping the right handle of the controller */ SDL_GAMEPAD_CAPSENSE_COUNT } SDL_GamepadCapSenseType; ``` ## Version This enum is available since SDL 3.6.0. ## See Also - [SDL_GamepadHasCapSense](SDL_GamepadHasCapSense) - [SDL_GetGamepadCapSense](SDL_GetGamepadCapSense) ---- [CategoryAPI](CategoryAPI), [CategoryAPIEnum](CategoryAPIEnum), [CategoryGamepad](CategoryGamepad)