###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GamepadHasRumbleTriggers Query whether a gamepad has rumble support on triggers. ## Syntax ```c SDL_bool SDL_GamepadHasRumbleTriggers(SDL_Gamepad *gamepad); ``` ## Function Parameters | | | | --------------- | -------------------- | | **gamepad** | The gamepad to query | ## Return Value Returns [SDL_TRUE](SDL_TRUE), or [SDL_FALSE](SDL_FALSE) if this gamepad does not have trigger rumble support ## Version This function is available since SDL 3.0.0. ## Related Functions * [SDL_RumbleGamepadTriggers](SDL_RumbleGamepadTriggers) ---- [CategoryAPI](CategoryAPI)