###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_GetCameraID Get the instance ID of an opened camera. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_camera.h) ## Syntax ```c SDL_CameraID SDL_GetCameraID(SDL_Camera *camera); ``` ## Function Parameters | | | | | -------------------------- | ---------- | ------------------------------------- | | [SDL_Camera](SDL_Camera) * | **camera** | an [SDL_Camera](SDL_Camera) to query. | ## Return Value ([SDL_CameraID](SDL_CameraID)) Returns the instance ID of the specified camera on success or 0 on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_OpenCamera](SDL_OpenCamera) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryCamera](CategoryCamera)