###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_GetCameras Get a list of currently connected camera devices. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_camera.h) ## Syntax ```c SDL_CameraID * SDL_GetCameras(int *count); ``` ## Function Parameters | | | | | ----- | --------- | --------------------------------------------------------------------- | | int * | **count** | a pointer filled in with the number of cameras returned, may be NULL. | ## Return Value ([SDL_CameraID](SDL_CameraID) *) Returns a 0 terminated array of camera instance IDs or NULL on failure; call [SDL_GetError](SDL_GetError)() for more information. This should be freed with [SDL_free](SDL_free)() when it is no longer needed. ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_OpenCamera](SDL_OpenCamera) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryCamera](CategoryCamera)