###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) ## Draft **THIS PAGE IS A WORK IN PROGRESS** ... Please make edits to this page to improve it! # SDL_GetCursor Get the active cursor. ## Syntax ```c SDL_Cursor* SDL_GetCursor(void); ``` ## Return Value Returns the active cursor or NULL if there is no mouse. ## Remarks This function returns a pointer to the current cursor which is owned by the library. It is not necessary to free the cursor with [SDL_DestroyCursor](SDL_DestroyCursor)(). ## Version This function is available since SDL 3.0.0. ## Related Functions * [SDL_SetCursor](SDL_SetCursor) ---- [CategoryAPI](CategoryAPI), [CategoryMouse](CategoryMouse), [CategoryDraft](CategoryDraft)