###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_GetFullscreenDisplayModes Get a list of fullscreen display modes available on a display. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h) ## Syntax ```c SDL_DisplayMode ** SDL_GetFullscreenDisplayModes(SDL_DisplayID displayID, int *count); ``` ## Function Parameters | | | | | ------------------------------ | ------------- | --------------------------------------------------------------------------- | | [SDL_DisplayID](SDL_DisplayID) | **displayID** | the instance ID of the display to query. | | int * | **count** | a pointer filled in with the number of display modes returned, may be NULL. | ## Return Value ([SDL_DisplayMode](SDL_DisplayMode) **) Returns a NULL terminated array of display mode pointers or NULL on failure; call [SDL_GetError](SDL_GetError)() for more information. This is a single allocation that should be freed with [SDL_free](SDL_free)() when it is no longer needed. ## Remarks The display modes are sorted in this priority: - w -> largest to smallest - h -> largest to smallest - bits per pixel -> more colors to fewer colors - packed pixel layout -> largest to smallest - refresh rate -> highest to lowest - pixel density -> lowest to highest ## Thread Safety This function should only be called on the main thread. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_GetDisplays](SDL_GetDisplays) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)