###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetGamepadPlayerIndex Get the player index of an opened gamepad. ## Syntax ```c int SDL_GetGamepadPlayerIndex(SDL_Gamepad *gamepad); ``` ## Function Parameters | | | | --------------- | ---------------------------- | | **gamepad** | the gamepad object to query. | ## Return Value Returns the player index for gamepad, or -1 if it's not available. ## Remarks For XInput gamepads this returns the XInput user index. ## Version This function is available since SDL 3.0.0. ---- [CategoryAPI](CategoryAPI)