###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetGamepadSensorDataRate Get the data rate (number of events per second) of a gamepad sensor. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gamepad.h) ## Syntax ```c float SDL_GetGamepadSensorDataRate(SDL_Gamepad *gamepad, SDL_SensorType type); ``` ## Function Parameters | | | | --------------- | --------------------------- | | **gamepad** | The gamepad to query | | **type** | The type of sensor to query | ## Return Value Returns the data rate, or 0.0f if the data rate is not available. ## Version This function is available since SDL 3.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)