###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_GetJoystickButton Get the current state of a button on a joystick. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h) ## Syntax ```c bool SDL_GetJoystickButton(SDL_Joystick *joystick, int button); ``` ## Function Parameters | | | | | ------------------------------ | ------------ | -------------------------------------------------------------------------- | | [SDL_Joystick](SDL_Joystick) * | **joystick** | an [SDL_Joystick](SDL_Joystick) structure containing joystick information. | | int | **button** | the button index to get the state from; indices start at index 0. | ## Return Value (bool) Returns true if the button is pressed, false otherwise. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_GetNumJoystickButtons](SDL_GetNumJoystickButtons) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryJoystick](CategoryJoystick)