###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetJoystickButton Get the current state of a button on a joystick. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h) ## Syntax ```c Uint8 SDL_GetJoystickButton(SDL_Joystick *joystick, int button); ``` ## Function Parameters | | | | ---------------- | ------------------------------------------------------------------------- | | **joystick** | an [SDL_Joystick](SDL_Joystick) structure containing joystick information | | **button** | the button index to get the state from; indices start at index 0 | ## Return Value Returns 1 if the specified button is pressed, 0 otherwise. ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_GetNumJoystickButtons](SDL_GetNumJoystickButtons) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)