Get the USB product ID of a joystick, if available.
Uint16 SDL_GetJoystickInstanceProduct(SDL_JoystickID instance_id);
|instance_id||the joystick instance ID|
Returns the USB product ID of the selected joystick. If called on an invalid index, this function returns zero
This can be called before any joysticks are opened. If the product ID isn't available this function returns 0.
This function is available since SDL 3.0.0.