Get the USB product ID of a joystick, if available.
Uint16 SDL_GetJoystickInstanceProduct(SDL_JoystickID instance_id);
instance_id | the joystick instance ID |
Returns the USB product ID of the selected joystick. If called with an invalid instance_id, this function returns 0.
This can be called before any joysticks are opened. If the product ID isn't available this function returns 0.
This function is available since SDL 3.0.0.