###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_GetJoystickName Get the implementation dependent name of a joystick. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h) ## Syntax ```c const char * SDL_GetJoystickName(SDL_Joystick *joystick); ``` ## Function Parameters | | | | | ------------------------------ | ------------ | -------------------------------------------------------------------------------------- | | [SDL_Joystick](SDL_Joystick) * | **joystick** | the [SDL_Joystick](SDL_Joystick) obtained from [SDL_OpenJoystick](SDL_OpenJoystick)(). | ## Return Value (const char *) Returns the name of the selected joystick. If no name can be found, this function returns NULL; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_GetJoystickNameForID](SDL_GetJoystickNameForID) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryJoystick](CategoryJoystick)