###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetJoystickName Get the implementation dependent name of a joystick. ## Syntax ```c const char* SDL_GetJoystickName(SDL_Joystick *joystick); ``` ## Function Parameters | | | | ---------------- | ------------------------------------------------------------------------------------- | | **joystick** | the [SDL_Joystick](SDL_Joystick) obtained from [SDL_OpenJoystick](SDL_OpenJoystick)() | ## Return Value Returns the name of the selected joystick. If no name can be found, this function returns NULL; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.0.0. ## Related Functions * [SDL_GetJoystickInstanceName](SDL_GetJoystickInstanceName) ---- [CategoryAPI](CategoryAPI)