###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_GetJoystickProduct Get the USB product ID of an opened joystick, if available. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h) ## Syntax ```c Uint16 SDL_GetJoystickProduct(SDL_Joystick *joystick); ``` ## Function Parameters | | | | | ------------------------------ | ------------ | -------------------------------------------------------------------------------------- | | [SDL_Joystick](SDL_Joystick) * | **joystick** | the [SDL_Joystick](SDL_Joystick) obtained from [SDL_OpenJoystick](SDL_OpenJoystick)(). | ## Return Value ([Uint16](Uint16)) Returns the USB product ID of the selected joystick, or 0 if unavailable. ## Remarks If the product ID isn't available this function returns 0. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_GetJoystickProductForID](SDL_GetJoystickProductForID) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryJoystick](CategoryJoystick)