# SDL_GetMaxHapticEffectsPlaying Get the number of effects a haptic device can play at the same time. ## Header File Defined in [<SDL3/SDL_haptic.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_haptic.h) ## Syntax ```c int SDL_GetMaxHapticEffectsPlaying(SDL_Haptic *haptic); ``` ## Function Parameters | | | | | -------------------------- | ---------- | --------------------------------------------------------------------- | | [SDL_Haptic](SDL_Haptic) * | **haptic** | the [SDL_Haptic](SDL_Haptic) device to query maximum playing effects. | ## Return Value (int) Returns the number of effects the haptic device can play at the same time or -1 on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks This is not supported on all platforms, but will always return a value. ## Version This function is available since SDL 3.2.0. ## See Also - [SDL_GetMaxHapticEffects](SDL_GetMaxHapticEffects) - [SDL_GetHapticFeatures](SDL_GetHapticFeatures) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryHaptic](CategoryHaptic)